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Vectors

Board Coverage

BoardPaperNotes
AQAPaper 1, 22D vectors in P1; 3D vectors, scalar product in P2
EdexcelP1, P2Similar split
OCR (A)Paper 1, 2Includes vector equations of lines
CIE (9709)P1, P2, P32D in P1; 3D and lines in P2/P3

:::info The formula booklet gives the scalar product formula. You must be comfortable working in 3D And converting between column and i,j,k\mathbf{i},\mathbf{j},\mathbf{k} notation. :::


1. Vectors in 2D and 3D

1.1 Definition

Definition. A vector is a quantity with both magnitude and direction. A scalar is a Quantity with magnitude only.

Vectors in 2D are written as column vectors: (ab)\dbinom{a}{b} or ai+bja\mathbf{i} + b\mathbf{j}.

Vectors in 3D: (abc)\begin{pmatrix}a\\b\\c\end{pmatrix} or ai+bj+cka\mathbf{i} + b\mathbf{j} + c\mathbf{k}.

The unit vectors i=(10)\mathbf{i} = \dbinom{1}{0}, j=(01)\mathbf{j} = \dbinom{0}{1} point along the positive xx- and yy-axes respectively. In 3D, k=(001)\mathbf{k} = \begin{pmatrix}0\\0\\1\end{pmatrix}.

1.2 Position vectors

The position vector of a point PP relative to an origin OO is the vector OP\overrightarrow{OP}Written as rP\mathbf{r}_P or p\mathbf{p}.


2. Magnitude, Unit Vectors, Direction Cosines

2.1 Magnitude

The magnitude (length) of a=(a1a2a3)\mathbf{a} = \begin{pmatrix}a_1\\a_2\\a_3\end{pmatrix} is

a=a12+a22+a32|\mathbf{a}| = \sqrt{a_1^2 + a_2^2 + a_3^2}

This follows directly from Pythagoras’ theorem applied in 3D.

2.2 Unit vectors

A unit vector has magnitude 1. The unit vector in the direction of a\mathbf{a} is

a^=LBaRB◆◆LBaRB\hat{\mathbf{a}} = \frac◆LB◆\mathbf{a}◆RB◆◆LB◆|\mathbf{a}|◆RB◆

2.3 Direction cosines

The direction cosines of a=(a1a2a3)\mathbf{a} = \begin{pmatrix}a_1\\a_2\\a_3\end{pmatrix} are

cosα=LBa1RB◆◆LBaRB,cosβ=LBa2RB◆◆LBaRB,cosγ=LBa3RB◆◆LBaRB\cos\alpha = \frac◆LB◆a_1◆RB◆◆LB◆|\mathbf{a}|◆RB◆, \quad \cos\beta = \frac◆LB◆a_2◆RB◆◆LB◆|\mathbf{a}|◆RB◆, \quad \cos\gamma = \frac◆LB◆a_3◆RB◆◆LB◆|\mathbf{a}|◆RB◆

Where α\alpha, β\beta, γ\gamma are the angles between a\mathbf{a} and the xx-, yy-, zz-axes Respectively.

Note: cos2α+cos2β+cos2γ=1\cos^2\alpha + \cos^2\beta + \cos^2\gamma = 1.


3. Vector Addition

3.1 Triangle law

To go from AA to CC via BB: AC=AB+BC\overrightarrow{AC} = \overrightarrow{AB} + \overrightarrow{BC}.

3.2 Parallelogram law (geometric proof)

Theorem. If two vectors a\mathbf{a} and b\mathbf{b} are represented as adjacent sides of a Parallelogram, then the diagonal a+b\mathbf{a} + \mathbf{b} represents their sum.

Proof. Consider parallelogram OACBOACB where OA=a\overrightarrow{OA} = \mathbf{a} and OB=b\overrightarrow{OB} = \mathbf{b}.

Since OACBOACB is a parallelogram, AC=OB=b\overrightarrow{AC} = \overrightarrow{OB} = \mathbf{b}.

By the triangle law: OC=OA+AC=a+b\overrightarrow{OC} = \overrightarrow{OA} + \overrightarrow{AC} = \mathbf{a} + \mathbf{b}.

Similarly, BC=OA=a\overrightarrow{BC} = \overrightarrow{OA} = \mathbf{a}So OC=OB+BC=b+a\overrightarrow{OC} = \overrightarrow{OB} + \overrightarrow{BC} = \mathbf{b} + \mathbf{a}.

This proves a+b=b+a\mathbf{a} + \mathbf{b} = \mathbf{b} + \mathbf{a} (vector addition is commutative) and That the diagonal of the parallelogram represents the sum. \blacksquare

3.3 Vector addition in 3D

Vector addition extends to three dimensions. Given a=(a1a2a3)\mathbf{a} = \begin{pmatrix}a_1\\a_2\\a_3\end{pmatrix} and b=(b1b2b3)\mathbf{b} = \begin{pmatrix}b_1\\b_2\\b_3\end{pmatrix}:

a+b=(a1+b1a2+b2a3+b3)\mathbf{a} + \mathbf{b} = \begin{pmatrix}a_1+b_1\\a_2+b_2\\a_3+b_3\end{pmatrix}

The same triangle and parallelogram laws apply. The key properties are:

  • Commutativity: a+b=b+a\mathbf{a} + \mathbf{b} = \mathbf{b} + \mathbf{a}
  • Associativity: (a+b)+c=a+(b+c)(\mathbf{a} + \mathbf{b}) + \mathbf{c} = \mathbf{a} + (\mathbf{b} + \mathbf{c})
  • Zero vector: a+0=a\mathbf{a} + \mathbf{0} = \mathbf{a} where 0=(000)\mathbf{0} = \begin{pmatrix}0\\0\\0\end{pmatrix}
  • Additive inverse: a+(a)=0\mathbf{a} + (-\mathbf{a}) = \mathbf{0}

Scalar multiplication also satisfies the distributive laws: λ(a+b)=λa+λb\lambda(\mathbf{a} + \mathbf{b}) = \lambda\mathbf{a} + \lambda\mathbf{b} and (λ+μ)a=λa+μa(\lambda + \mu)\mathbf{a} = \lambda\mathbf{a} + \mu\mathbf{a} for scalars λ,μ\lambda, \mu.

Example. Given points A(1, 2, -1)$$B(4, 0, 3)$$C(2, 5, 1)Find AB+BC\overrightarrow{AB} + \overrightarrow{BC}.

AB=(324)\overrightarrow{AB} = \begin{pmatrix}3\\-2\\4\end{pmatrix} BC=(252)\overrightarrow{BC} = \begin{pmatrix}-2\\5\\-2\end{pmatrix}.

AB+BC=(132)=AC\overrightarrow{AB} + \overrightarrow{BC} = \begin{pmatrix}1\\3\\2\end{pmatrix} = \overrightarrow{AC} Confirming the triangle law in 3D.


4. The Scalar (Dot) Product

4.1 Definition

Definition. The scalar (dot) product of a=(a1a2a3)\mathbf{a} = \begin{pmatrix}a_1\\a_2\\a_3\end{pmatrix} And b=(b1b2b3)\mathbf{b} = \begin{pmatrix}b_1\\b_2\\b_3\end{pmatrix} is

ab=a1b1+a2b2+a3b3\mathbf{a}\cdot\mathbf{b} = a_1b_1 + a_2b_2 + a_3b_3

4.2 Geometric interpretation

Theorem. ab=abcosθ\mathbf{a}\cdot\mathbf{b} = |\mathbf{a}||\mathbf{b}|\cos\thetaWhere θ\theta is the Angle between a\mathbf{a} and b\mathbf{b}.

Proof using the cosine rule. Consider the triangle formed by vectors a\mathbf{a}, b\mathbf{b} And ab\mathbf{a} - \mathbf{b}.

By the cosine rule: ab2=a2+b22abcosθ|\mathbf{a}-\mathbf{b}|^2 = |\mathbf{a}|^2 + |\mathbf{b}|^2 - 2|\mathbf{a}||\mathbf{b}|\cos\theta.

Now compute ab2|\mathbf{a}-\mathbf{b}|^2 algebraically:

ab2=(a1b1)2+(a2b2)2+(a3b3)2=(a12+a22+a32)+(b12+b22+b32)2(a1b1+a2b2+a3b3)=a2+b22ab\begin{aligned} |\mathbf{a}-\mathbf{b}|^2 &= (a_1-b_1)^2 + (a_2-b_2)^2 + (a_3-b_3)^2 \\ &= (a_1^2+a_2^2+a_3^2) + (b_1^2+b_2^2+b_3^2) - 2(a_1b_1+a_2b_2+a_3b_3) \\ &= |\mathbf{a}|^2 + |\mathbf{b}|^2 - 2\,\mathbf{a}\cdot\mathbf{b} \end{aligned}

Comparing with the cosine rule:

a2+b22ab=a2+b22abcosθ|\mathbf{a}|^2 + |\mathbf{b}|^2 - 2\,\mathbf{a}\cdot\mathbf{b} = |\mathbf{a}|^2 + |\mathbf{b}|^2 - 2|\mathbf{a}||\mathbf{b}|\cos\theta

ab=abcosθ\mathbf{a}\cdot\mathbf{b} = |\mathbf{a}||\mathbf{b}|\cos\theta \quad \blacksquare

4.3 Perpendicularity test

ab    ab=0\mathbf{a} \perp \mathbf{b} \iff \mathbf{a}\cdot\mathbf{b} = 0 (when neither vector is zero).

This follows since cos(π/2)=0\cos(\pi/2) = 0.

Intuition. The dot product ab\mathbf{a}\cdot\mathbf{b} measures the extent to which a\mathbf{a} And b\mathbf{b} point in the same direction. It equals the product of the magnitude of a\mathbf{a} And the projection of b\mathbf{b} onto a\mathbf{a}: ab=a(shadowofbona)\mathbf{a}\cdot\mathbf{b} = |\mathbf{a}| \cdot (\mathrm{shadow of }\mathbf{b}\mathrm{ on }\mathbf{a}). If they are perpendicular, the shadow is zero. If they point the same way, the dot product is Positive; if opposite, negative.


5. Vector Equation of a Line

5.1 Definition

Definition. The vector equation of a line passing through point AA with position vector a\mathbf{a}In the direction of vector b\mathbf{b}Is

r=a+tb,tR\mathbf{r} = \mathbf{a} + t\mathbf{b}, \quad t \in \mathbb{R}

Where r\mathbf{r} is the position vector of a general point on the line, and tt is a parameter.

5.2 Parametric form

If a=(a1a2a3)\mathbf{a} = \begin{pmatrix}a_1\\a_2\\a_3\end{pmatrix} and b=(b1b2b3)\mathbf{b} = \begin{pmatrix}b_1\\b_2\\b_3\end{pmatrix}The parametric equations are

x=a1+tb1,y=a2+tb2,z=a3+tb3x = a_1 + tb_1, \quad y = a_2 + tb_2, \quad z = a_3 + tb_3

5.3 Cartesian form (2D)

In 2D, eliminating tt: xa1b1=ya2b2\dfrac{x - a_1}{b_1} = \dfrac{y - a_2}{b_2}.

:::caution Warning a\mathbf{a}And the direction vector b\mathbf{b} can be any non-zero scalar multiple of the Direction. Always check your answer gives a point and direction consistent with the question. :::

5.4 Vector equation of a line in 3D

The vector equation of a line in 3D has the same form as in 2D, but now operates in three Dimensions. Given a point A(x0,y0,z0)A(x_0, y_0, z_0) on the line and a direction vector d=(d1d2d3)\mathbf{d} = \begin{pmatrix}d_1\\d_2\\d_3\end{pmatrix}:

r=(x0y0z0)+t(d1d2d3),tR\mathbf{r} = \begin{pmatrix}x_0\\y_0\\z_0\end{pmatrix} + t\begin{pmatrix}d_1\\d_2\\d_3\end{pmatrix}, \quad t \in \mathbb{R}

The parametric form is:

x=x0+td1,y=y0+td2,z=z0+td3x = x_0 + td_1, \quad y = y_0 + td_2, \quad z = z_0 + td_3

:::tip Tip And AB\overrightarrow{AB} as the direction vector. Alternatively, use BB and BA\overrightarrow{BA} --- both give the same line. :::

Example. Find the vector equation of the line through P(2,1,3)P(2, -1, 3) and Q(5,1,2)Q(5, 1, -2).

Direction: PQ=(325)\overrightarrow{PQ} = \begin{pmatrix}3\\2\\-5\end{pmatrix}.

r=(213)+t(325)\mathbf{r} = \begin{pmatrix}2\\-1\\3\end{pmatrix} + t\begin{pmatrix}3\\2\\-5\end{pmatrix}

To check: at t=0t = 0 we get PP; at t=1t = 1 we get (512)=Q\begin{pmatrix}5\\1\\-2\end{pmatrix} = Q. ✓


6. Intersection of Lines

6.1 Two lines in 3D

Given r1=a1+tb1\mathbf{r}_1 = \mathbf{a}_1 + t\mathbf{b}_1 and r2=a2+sb2\mathbf{r}_2 = \mathbf{a}_2 + s\mathbf{b}_2:

Method:

  1. Equate the xx-, yy-, and zz-components.
  2. Solve two equations for tt and ss.
  3. Check the third equation is consistent.
  • If consistent: the lines intersect at the point found.
  • If inconsistent: the lines are skew (non-parallel and non-intersecting).
  • If b1=kb2\mathbf{b}_1 = k\mathbf{b}_2 for some scalar kk: the lines are parallel (coincident if also a2a1\mathbf{a}_2 - \mathbf{a}_1 is parallel to b1\mathbf{b}_1).

6.2 Skew lines

Definition. Two lines in 3D are skew if they are not parallel and do not intersect.

To verify skewness, show that the system of equations for tt and ss is inconsistent.


7. Angle Between Two Vectors

From the dot product formula:

cosθ=LBabRB◆◆LBabRB\cos\theta = \frac◆LB◆\mathbf{a}\cdot\mathbf{b}◆RB◆◆LB◆|\mathbf{a}||\mathbf{b}|◆RB◆

The angle between two lines is found using the direction vectors.


8. Distance from a Point to a Line

To find the shortest distance from point PP to line r=a+tb\mathbf{r} = \mathbf{a} + t\mathbf{b}:

  1. Let QQ be the closest point on the line to PP.
  2. PQ\overrightarrow{PQ} is perpendicular to b\mathbf{b}So PQb=0\overrightarrow{PQ}\cdot\mathbf{b} = 0.
  3. If PP has position vector p\mathbf{p}Then PQ=a+tbp\overrightarrow{PQ} = \mathbf{a} + t\mathbf{b} - \mathbf{p}.
  4. (a+tbp)b=0(\mathbf{a} + t\mathbf{b} - \mathbf{p})\cdot\mathbf{b} = 0 gives tt.
  5. Substitute back to find QQ and compute PQ|\overrightarrow{PQ}|.

8.1 Formula for distance from a point to a line

The above procedure yields the general formula. For a line through AA with direction d\mathbf{d} And a point PP with position vector p\mathbf{p}:

d=LB(pa)×dRB◆◆LBdRBd = \frac◆LB◆|(\mathbf{p} - \mathbf{a}) \times \mathbf{d}|◆RB◆◆LB◆|\mathbf{d}|◆RB◆

This uses the cross product (vector product), which gives a vector perpendicular to both AP\overrightarrow{AP} and d\mathbf{d} whose magnitude equals the area of the parallelogram they Span. Dividing by d|\mathbf{d}| (the base) gives the perpendicular height, i.e. The shortest Distance.

:::info When the cross product is not on your syllabus, use the dot-product method from Section 8. The cross-product formula is listed here for reference and is examined on CIE P3 and some OCR Papers. :::

Example using the dot-product method. Find the distance from P(4,1,1)P(4, 1, -1) to the line r=(102)+t(211)\mathbf{r} = \begin{pmatrix}1\\0\\2\end{pmatrix} + t\begin{pmatrix}2\\1\\-1\end{pmatrix}.

PQ=(1+2tt2t)(411)=(2t3t13t)\overrightarrow{PQ} = \begin{pmatrix}1+2t\\t\\2-t\end{pmatrix} - \begin{pmatrix}4\\1\\-1\end{pmatrix} = \begin{pmatrix}2t-3\\t-1\\3-t\end{pmatrix}.

Set PQ(211)=0\overrightarrow{PQ}\cdot\begin{pmatrix}2\\1\\-1\end{pmatrix} = 0:

2(2t3)+(t1)(3t)=0    4t6+t13+t=0    6t=10    t=532(2t-3) + (t-1) - (3-t) = 0 \implies 4t - 6 + t - 1 - 3 + t = 0 \implies 6t = 10 \implies t = \dfrac{5}{3}.

Q=(1+10/35/325/3)=(13/35/31/3)Q = \begin{pmatrix}1+10/3\\5/3\\2-5/3\end{pmatrix} = \begin{pmatrix}13/3\\5/3\\1/3\end{pmatrix}.

d=(1/32/32/3)=LB19+49+49RB=LB99RB=1d = \left|\begin{pmatrix}1/3\\2/3\\-2/3\end{pmatrix}\right| = \sqrt◆LB◆\dfrac{1}{9} + \dfrac{4}{9} + \dfrac{4}{9}◆RB◆ = \sqrt◆LB◆\dfrac{9}{9}◆RB◆ = 1.


9. Scalar Triple Product

9.1 Definition

Definition. The scalar triple product of three vectors a\mathbf{a}, b\mathbf{b} c\mathbf{c} is

[a,b,c]=a(b×c)[\mathbf{a},\, \mathbf{b},\, \mathbf{c}] = \mathbf{a}\cdot(\mathbf{b}\times\mathbf{c})

In component form, this equals the determinant:

[a,b,c]=a1a2a3b1b2b3c1c2c3[\mathbf{a},\, \mathbf{b},\, \mathbf{c}] = \begin{vmatrix} a_1 & a_2 & a_3 \\ b_1 & b_2 & b_3 \\ c_1 & c_2 & c_3 \end{vmatrix}

9.2 Geometric interpretation: volume of a parallelepiped

Theorem. The absolute value of the scalar triple product equals the volume of the parallelepiped With edges defined by a\mathbf{a}, b\mathbf{b}And c\mathbf{c}.

V=a(b×c)V = |\mathbf{a}\cdot(\mathbf{b}\times\mathbf{c})|

Proof. The vector b×c\mathbf{b}\times\mathbf{c} has magnitude bcsinθ|\mathbf{b}||\mathbf{c}|\sin\theta equal to the area of the parallelogram with sides b\mathbf{b} And c\mathbf{c}And direction perpendicular to both. The height of the parallelepiped is the Projection of a\mathbf{a} onto b×c\mathbf{b}\times\mathbf{c}Which is acosϕ|\mathbf{a}|\cos\phi where ϕ\phi is the angle between a\mathbf{a} and b×c\mathbf{b}\times\mathbf{c}.

V=basearea×height=b×cacosϕ=a(b×c)V = \mathrm{base area} \times \mathrm{height} = |\mathbf{b}\times\mathbf{c}| \cdot |\mathbf{a}|\cos\phi = |\mathbf{a}\cdot(\mathbf{b}\times\mathbf{c})| \quad \blacksquare

9.3 Properties of the scalar triple product

  • Cyclic permutation: [a,b,c]=[b,c,a]=[c,a,b][\mathbf{a},\, \mathbf{b},\, \mathbf{c}] = [\mathbf{b},\, \mathbf{c},\, \mathbf{a}] = [\mathbf{c},\, \mathbf{a},\, \mathbf{b}]
  • Anti-symmetry: Swapping any two vectors changes the sign: [a,c,b]=[a,b,c][\mathbf{a},\, \mathbf{c},\, \mathbf{b}] = -[\mathbf{a},\, \mathbf{b},\, \mathbf{c}]
  • Coplanarity test: \mathbf{a}$$\mathbf{b}$$\mathbf{c} are coplanar if and only if [a,b,c]=0[\mathbf{a},\, \mathbf{b},\, \mathbf{c}] = 0 (the parallelepiped has zero volume).
  • Volume of a tetrahedron: Vtet=16a(b×c)V_{\mathrm{tet}} = \dfrac{1}{6}|\mathbf{a}\cdot(\mathbf{b}\times\mathbf{c})|Since a tetrahedron is 16\dfrac{1}{6} of a parallelepiped.

Example. Find the volume of the parallelepiped with edges a=(201)\mathbf{a} = \begin{pmatrix}2\\0\\1\end{pmatrix} b=(131)\mathbf{b} = \begin{pmatrix}1\\3\\-1\end{pmatrix} c=(024)\mathbf{c} = \begin{pmatrix}0\\2\\4\end{pmatrix}.

[a,b,c]=201131024[\mathbf{a},\, \mathbf{b},\, \mathbf{c}] = \begin{vmatrix} 2 & 0 & 1 \\ 1 & 3 & -1 \\ 0 & 2 & 4 \end{vmatrix}

=2312401104+11302= 2\begin{vmatrix}3 & -1\\2 & 4\end{vmatrix} - 0\begin{vmatrix}1 & -1\\0 & 4\end{vmatrix} + 1\begin{vmatrix}1 & 3\\0 & 2\end{vmatrix}

=2(12+2)+0+1(2)=28+2=30= 2(12+2) + 0 + 1(2) = 28 + 2 = 30.

Volume =30=30= |30| = 30 cubic units.


10. Vector Proof Techniques

10.1 Proving collinear points

Points A$$B$$C are collinear if and only if AB\overrightarrow{AB} is parallel to BC\overrightarrow{BC}I.e. AB=kBC\overrightarrow{AB} = k\,\overrightarrow{BC} for some scalar kk.

Equivalently, AB×BC=0\overrightarrow{AB} \times \overrightarrow{BC} = \mathbf{0} (zero vector).

Method:

  1. Compute AB=ba\overrightarrow{AB} = \mathbf{b} - \mathbf{a} and BC=cb\overrightarrow{BC} = \mathbf{c} - \mathbf{b}.
  2. Check if one is a scalar multiple of the other.
  3. Alternatively, check if AC\overrightarrow{AC} is parallel to AB\overrightarrow{AB}.

Example. Show that A(1, 2, 3)$$B(3, 4, 5)$$C(5, 6, 7) are collinear.

AB=(222)\overrightarrow{AB} = \begin{pmatrix}2\\2\\2\end{pmatrix} BC=(222)\overrightarrow{BC} = \begin{pmatrix}2\\2\\2\end{pmatrix}.

Since AB=BC\overrightarrow{AB} = \overrightarrow{BC} (i.e. k=1k = 1), the points are collinear. \blacksquare

10.2 Proving perpendicular lines

Two lines are perpendicular if and only if their direction vectors have dot product zero.

Method:

  1. Identify the direction vectors d1\mathbf{d}_1 and d2\mathbf{d}_2 of the two lines.
  2. Compute d1d2\mathbf{d}_1\cdot\mathbf{d}_2.
  3. If the result is zero (and neither direction vector is zero), the lines are perpendicular.

Example. Show that the lines r1=(012)+t(122)\mathbf{r}_1 = \begin{pmatrix}0\\1\\2\end{pmatrix} + t\begin{pmatrix}1\\2\\-2\end{pmatrix} and r2=(301)+s(210)\mathbf{r}_2 = \begin{pmatrix}3\\0\\-1\end{pmatrix} + s\begin{pmatrix}2\\-1\\0\end{pmatrix} are Perpendicular.

d1d2=(1)(2)+(2)(1)+(2)(0)=22+0=0\mathbf{d}_1\cdot\mathbf{d}_2 = (1)(2) + (2)(-1) + (-2)(0) = 2 - 2 + 0 = 0.

Since the dot product is zero, the lines are perpendicular. \blacksquare

10.3 Proving points form a parallelogram

Points A$$B$$C$$D form a parallelogram (in order) if and only if AB=DC\overrightarrow{AB} = \overrightarrow{DC} (or equivalently AD=BC\overrightarrow{AD} = \overrightarrow{BC}).

Method:

  1. Compute the relevant displacement vectors.
  2. Show opposite sides are equal as vectors (same components).

:::tip To show a quadrilateral is a rhombus, additionally show that adjacent sides have equal Magnitude. To show a rectangle, show that adjacent sides are perpendicular. A square Requires both conditions. :::

10.4 Using vectors in geometric proofs

Many geometry problems can be solved elegantly using vectors. The general strategy is:

  1. Assign position vectors to key points.
  2. Express the relevant geometric conditions in vector form (parallelism via scalar multiples, perpendicularity via dot products, midpoints via averages).
  3. Compute and simplify algebraically.

Example. In triangle ABCABCLet MM be the midpoint of ABAB. Prove that CM=12CA+12CB\overrightarrow{CM} = \dfrac{1}{2}\overrightarrow{CA} + \dfrac{1}{2}\overrightarrow{CB}.

m=LBa+bRB◆◆LB2RB\mathbf{m} = \dfrac◆LB◆\mathbf{a} + \mathbf{b}◆RB◆◆LB◆2◆RB◆ (midpoint formula).

CM=mc=LBa+bRB◆◆LB2RBc=LBacRB◆◆LB2RB+LBbcRB◆◆LB2RB=12CA+12CB\overrightarrow{CM} = \mathbf{m} - \mathbf{c} = \dfrac◆LB◆\mathbf{a} + \mathbf{b}◆RB◆◆LB◆2◆RB◆ - \mathbf{c} = \dfrac◆LB◆\mathbf{a} - \mathbf{c}◆RB◆◆LB◆2◆RB◆ + \dfrac◆LB◆\mathbf{b} - \mathbf{c}◆RB◆◆LB◆2◆RB◆ = \dfrac{1}{2}\overrightarrow{CA} + \dfrac{1}{2}\overrightarrow{CB}. \blacksquare


Problem Set

Problem 1 Given $\mathbf{a} = 3\mathbf{i} - 2\mathbf{j} + \mathbf{k}$ and $\mathbf{b} = \mathbf{i} + 4\mathbf{j} - 3\mathbf{k}$Find $\mathbf{a} + \mathbf{b}$$\mathbf{a} - \mathbf{b}$$|\mathbf{a}|$And a unit vector in the direction of $\mathbf{a}$.
Solution 1 $\mathbf{a} + \mathbf{b} = 4\mathbf{i} + 2\mathbf{j} - 2\mathbf{k} = \begin{pmatrix}4\\2\\-2\end{pmatrix}$.

ab=2i6j+4k=(264)\mathbf{a} - \mathbf{b} = 2\mathbf{i} - 6\mathbf{j} + 4\mathbf{k} = \begin{pmatrix}2\\-6\\4\end{pmatrix}.

a=9+4+1=14|\mathbf{a}| = \sqrt{9+4+1} = \sqrt{14}.

a^=LB1RB◆◆LB14RB(321)\hat{\mathbf{a}} = \dfrac◆LB◆1◆RB◆◆LB◆\sqrt{14}◆RB◆\begin{pmatrix}3\\-2\\1\end{pmatrix}.

If you get this wrong, revise: Magnitude, Unit Vectors — Section 2.

Problem 2 Find the angle between $\mathbf{a} = \begin{pmatrix}2\\1\\-1\end{pmatrix}$ and $\mathbf{b} = \begin{pmatrix}1\\-3\\2\end{pmatrix}$.
Solution 2 $\mathbf{a}\cdot\mathbf{b} = 2-3-2 = -3$. $|\mathbf{a}| = \sqrt{4+1+1} = \sqrt{6}$$|\mathbf{b}| = \sqrt{1+9+4} = \sqrt{14}$.

cosθ=LB3RB◆◆LB614RB=LB3RB◆◆LB84RB=LB3RB◆◆LB221RB=LB21RB◆◆LB14RB\cos\theta = \dfrac◆LB◆-3◆RB◆◆LB◆\sqrt{6}\sqrt{14}◆RB◆ = \dfrac◆LB◆-3◆RB◆◆LB◆\sqrt{84}◆RB◆ = \dfrac◆LB◆-3◆RB◆◆LB◆2\sqrt{21}◆RB◆ = \dfrac◆LB◆-\sqrt{21}◆RB◆◆LB◆14◆RB◆.

θ=arccos ⁣(LB21RB◆◆LB14RB)109.1\theta = \arccos\!\left(\dfrac◆LB◆-\sqrt{21}◆RB◆◆LB◆14◆RB◆\right) \approx 109.1^\circ.

If you get this wrong, revise: The Scalar (Dot) Product — Section 4.

Problem 3 Find the vector equation of the line through $A(1, 2, -1)$ and $B(3, 0, 4)$.
Solution 3 Direction: $\overrightarrow{AB} = \begin{pmatrix}3-1\\0-2\\4-(-1)\end{pmatrix} = \begin{pmatrix}2\\-2\\5\end{pmatrix}$.

r=(121)+t(225)\mathbf{r} = \begin{pmatrix}1\\2\\-1\end{pmatrix} + t\begin{pmatrix}2\\-2\\5\end{pmatrix}

If you get this wrong, revise: Vector Equation of a Line — Section 5.

Problem 4 Show that the lines $\mathbf{r} = \begin{pmatrix}1\\0\\2\end{pmatrix} + t\begin{pmatrix}2\\1\\-1\end{pmatrix}$ and $\mathbf{r} = \begin{pmatrix}3\\1\\1\end{pmatrix} + s\begin{pmatrix}1\\-1\\1\end{pmatrix}$ intersect, and find the point of intersection.
Solution 4 Equating components: $1+2t = 3+s$$t = 1-s$$2-t = 1+s$.

From t=1st = 1-s and 2t=1+s2-t = 1+s: 2(1s)=1+s    1+s=1+s2-(1-s) = 1+s \implies 1+s = 1+s ✓ (consistent).

Check first: 1+2(1-s) = 3+s \implies 3-2s = 3+s \implies s = 0$$t = 1.

Point: (1+20+121)=(311)\begin{pmatrix}1+2\\0+1\\2-1\end{pmatrix} = \begin{pmatrix}3\\1\\1\end{pmatrix}.

If you get this wrong, revise: Intersection of Lines — Section 6.

Problem 5 Find $\lambda$ such that $\begin{pmatrix}\lambda\\3\\-1\end{pmatrix}$ is perpendicular to $\begin{pmatrix}2\\\lambda\\4\end{pmatrix}$.
Solution 5 Perpendicular $\iff$ dot product $= 0$:

2λ+3λ4=0    5λ=4    λ=452\lambda + 3\lambda - 4 = 0 \implies 5\lambda = 4 \implies \lambda = \frac{4}{5}

If you get this wrong, revise: Perpendicularity test — Section 4.3.

Problem 6 Find the distance from $P(1, 2, 3)$ to the line $\mathbf{r} = \begin{pmatrix}0\\1\\-1\end{pmatrix} + t\begin{pmatrix}1\\1\\1\end{pmatrix}$.
Solution 6 $\overrightarrow{PQ} = \begin{pmatrix}t\\1+t\\-1+t\end{pmatrix} - \begin{pmatrix}1\\2\\3\end{pmatrix} = \begin{pmatrix}t-1\\t-1\\t-4\end{pmatrix}$.

PQ(111)=0\overrightarrow{PQ} \cdot \begin{pmatrix}1\\1\\1\end{pmatrix} = 0: (t1)+(t1)+(t4)=0    3t=6    t=2(t-1)+(t-1)+(t-4) = 0 \implies 3t = 6 \implies t = 2.

Q=(231)Q = \begin{pmatrix}2\\3\\1\end{pmatrix} PQ=(112)\overrightarrow{PQ} = \begin{pmatrix}1\\1\\-2\end{pmatrix} PQ=1+1+4=6|\overrightarrow{PQ}| = \sqrt{1+1+4} = \sqrt{6}.

If you get this wrong, revise: Distance from a Point to a Line — Section 8.

Problem 7 Prove that the direction cosines satisfy $\cos^2\alpha + \cos^2\beta + \cos^2\gamma = 1$.
Solution 7 For $\mathbf{a} = \begin{pmatrix}a_1\\a_2\\a_3\end{pmatrix}$ with $|\mathbf{a}| = m$:

\cos\alpha = a_1/m$$\cos\beta = a_2/m$$\cos\gamma = a_3/m.

cos2α+cos2β+cos2γ=a12+a22+a32m2=m2m2=1\cos^2\alpha + \cos^2\beta + \cos^2\gamma = \frac{a_1^2+a_2^2+a_3^2}{m^2} = \frac{m^2}{m^2} = 1 \quad \blacksquare

If you get this wrong, revise: Direction Cosines — Section 2.3.

Problem 8 Points $A$$B$$C$ have position vectors $\mathbf{a} = \begin{pmatrix}1\\-1\\2\end{pmatrix}$$\mathbf{b} = \begin{pmatrix}3\\1\\0\end{pmatrix}$$\mathbf{c} = \begin{pmatrix}4\\0\\3\end{pmatrix}$. Determine whether $\triangle ABC$ is right-angled.
Solution 8 $\overrightarrow{AB} = \begin{pmatrix}2\\2\\-2\end{pmatrix}$$\overrightarrow{AC} = \begin{pmatrix}3\\1\\1\end{pmatrix}$$\overrightarrow{BC} = \begin{pmatrix}1\\-1\\3\end{pmatrix}$.

ABAC=6+22=60\overrightarrow{AB}\cdot\overrightarrow{AC} = 6+2-2 = 6 \neq 0. ABBC=226=60\overrightarrow{AB}\cdot\overrightarrow{BC} = 2-2-6 = -6 \neq 0. ACBC=31+3=50\overrightarrow{AC}\cdot\overrightarrow{BC} = 3-1+3 = 5 \neq 0.

No pair is perpendicular, so ABC\triangle ABC is not right-angled.

If you get this wrong, revise: Perpendicularity test — Section 4.3.

Problem 9 Show that the lines $\mathbf{r} = \begin{pmatrix}0\\0\\1\end{pmatrix} + t\begin{pmatrix}1\\1\\0\end{pmatrix}$ and $\mathbf{r} = \begin{pmatrix}0\\1\\0\end{pmatrix} + s\begin{pmatrix}1\\0\\1\end{pmatrix}$ intersect, and find the point of intersection.
Solution 9 Equating: $t = s$$t = 1$$1 = s$.

From t=1t = 1 and t=st = s: s=1s = 1. Check third: 1=s=11 = s = 1 ✓.

Wait — all three are consistent! Let me re-check. Line 1: (t,t,1)(t, t, 1). Line 2: (s,1,s)(s, 1, s).

t = s$$t = 1$$1 = s. So t=s=1t = s = 1. Point: (1,1,1)(1, 1, 1).

Actually the lines intersect at (1,1,1)(1,1,1)They are not skew.

If you get this wrong, revise: Skew Lines — Section 6.2.

Problem 10 Given $\mathbf{a} = 2\mathbf{i} + \mathbf{j}$ and $\mathbf{b} = \mathbf{i} - 3\mathbf{j}$Find the vector projection of $\mathbf{b}$ onto $\mathbf{a}$.
Solution 10 The projection of $\mathbf{b}$ onto $\mathbf{a}$ is $\mathrm{proj}_{\mathbf{a}}\mathbf{b} = \dfrac◆LB◆\mathbf{a}\cdot\mathbf{b}◆RB◆◆LB◆|\mathbf{a}|^2◆RB◆\,\mathbf{a}$.

ab=23=1\mathbf{a}\cdot\mathbf{b} = 2-3 = -1. a2=4+1=5|\mathbf{a}|^2 = 4+1 = 5.

projab=15(2i+j)=25i15j\mathrm{proj}_{\mathbf{a}}\mathbf{b} = \frac{-1}{5}(2\mathbf{i}+\mathbf{j}) = -\frac{2}{5}\mathbf{i} - \frac{1}{5}\mathbf{j}

If you get this wrong, revise: Geometric Interpretation — Section 4.2.

Problem 11 Find the angle between the line $\mathbf{r} = \begin{pmatrix}1\\2\\-1\end{pmatrix} + t\begin{pmatrix}3\\-1\\2\end{pmatrix}$ and the plane $2x - y + z = 5$.
Solution 11 The normal to the plane is $\mathbf{n} = \begin{pmatrix}2\\-1\\1\end{pmatrix}$And the direction of the line is $\mathbf{d} = \begin{pmatrix}3\\-1\\2\end{pmatrix}$.

The angle between the line and the plane equals 9090^\circ minus the angle between d\mathbf{d} and n\mathbf{n}.

cosϕ=LBdnRB◆◆LBdnRB=LB6+1+2RB◆◆LB146RB=LB9RB◆◆LB221RB\cos\phi = \dfrac◆LB◆\mathbf{d}\cdot\mathbf{n}◆RB◆◆LB◆|\mathbf{d}||\mathbf{n}|◆RB◆ = \dfrac◆LB◆6+1+2◆RB◆◆LB◆\sqrt{14}\sqrt{6}◆RB◆ = \dfrac◆LB◆9◆RB◆◆LB◆2\sqrt{21}◆RB◆.

Angle between line and normal: ϕ=arccos ⁣(LB9RB◆◆LB221RB)\phi = \arccos\!\left(\dfrac◆LB◆9◆RB◆◆LB◆2\sqrt{21}◆RB◆\right).

Angle between line and plane: 90°ϕ90° - \phi.

If you get this wrong, revise: Angle Between Two Vectors — Section 7.

Problem 12 Find the direction cosines of the vector $\mathbf{v} = \begin{pmatrix}1\\-2\\2\end{pmatrix}$And verify that they satisfy $\cos^2\alpha + \cos^2\beta + \cos^2\gamma = 1$.
Solution 12 $|\mathbf{v}| = \sqrt{1 + 4 + 4} = \sqrt{9} = 3$.

\cos\alpha = \dfrac{1}{3}$$\quad \cos\beta = \dfrac{-2}{3}$$\quad \cos\gamma = \dfrac{2}{3}.

Check: cos2α+cos2β+cos2γ=19+49+49=99=1\cos^2\alpha + \cos^2\beta + \cos^2\gamma = \dfrac{1}{9} + \dfrac{4}{9} + \dfrac{4}{9} = \dfrac{9}{9} = 1. ✓

The angles are α=arccos(1/3)70.5\alpha = \arccos(1/3) \approx 70.5^\circ \beta = \arccos(-2/3) \approx 131.8^\circ$$\gamma = \arccos(2/3) \approx 48.2^\circ.

If you get this wrong, revise: Direction Cosines — Section 2.3.

Problem 13 Find the vector equation of the line through $A(2, -3, 1)$ that is parallel to the line $\mathbf{r} = \begin{pmatrix}0\\1\\-2\end{pmatrix} + t\begin{pmatrix}4\\-1\\3\end{pmatrix}$.
Solution 13 Since the line is parallel, it has the same direction vector $\begin{pmatrix}4\\-1\\3\end{pmatrix}$.

Using point A(2,3,1)A(2, -3, 1):

r=(231)+t(413)\mathbf{r} = \begin{pmatrix}2\\-3\\1\end{pmatrix} + t\begin{pmatrix}4\\-1\\3\end{pmatrix}

If you get this wrong, revise: Vector Equation of a Line in 3D — Section 5.4.

Problem 14 Find the volume of the parallelepiped with edges $\mathbf{a} = \begin{pmatrix}1\\0\\2\end{pmatrix}$$\mathbf{b} = \begin{pmatrix}3\\1\\-1\end{pmatrix}$$\mathbf{c} = \begin{pmatrix}-1\\2\\1\end{pmatrix}$.
Solution 14 $[\mathbf{a},\, \mathbf{b},\, \mathbf{c}] = \begin{vmatrix} 1 & 0 & 2 \\ 3 & 1 & -1 \\ -1 & 2 & 1 \end{vmatrix}$

=1112103111+23112= 1\begin{vmatrix}1 & -1\\2 & 1\end{vmatrix} - 0\begin{vmatrix}3 & -1\\-1 & 1\end{vmatrix} + 2\begin{vmatrix}3 & 1\\-1 & 2\end{vmatrix}

=1(1+2)+0+2(6+1)=3+14=17= 1(1+2) + 0 + 2(6+1) = 3 + 14 = 17.

Volume =17=17= |17| = 17 cubic units.

Volume of the tetrahedron =176= \dfrac{17}{6} cubic units.

If you get this wrong, revise: Scalar Triple Product — Section 9.

Problem 15 Determine whether the points $P(1, 2, 3)$$Q(4, 5, 6)$$R(7, 8, 9)$ are collinear. If they are, find the ratio $PQ : QR$.
Solution 15 $\overrightarrow{PQ} = \begin{pmatrix}3\\3\\3\end{pmatrix}$ $\overrightarrow{QR} = \begin{pmatrix}3\\3\\3\end{pmatrix}$.

Since PQ=QR\overrightarrow{PQ} = \overrightarrow{QR}The points are collinear. The ratio is PQ:QR=1:1PQ : QR = 1 : 1.

If you get this wrong, revise: Proving Collinear Points — Section 10.1.

Problem 16 Show that the lines $\mathbf{r}_1 = \begin{pmatrix}1\\0\\0\end{pmatrix} + t\begin{pmatrix}1\\2\\3\end{pmatrix}$ and $\mathbf{r}_2 = \begin{pmatrix}0\\1\\-1\end{pmatrix} + s\begin{pmatrix}2\\-1\\1\end{pmatrix}$ are skew.
Solution 16 Equating components: $1+t = 2s$$2t = 1-s$$3t = -1+s$.

From equation 2: s=12ts = 1 - 2t. Substitute into equation 1: 1+t=2(12t)=24t    5t=1    t=1/51+t = 2(1-2t) = 2-4t \implies 5t = 1 \implies t = 1/5.

Then s=12/5=3/5s = 1 - 2/5 = 3/5.

Check equation 3: 3(1/5)=3/53(1/5) = 3/5 and 1+3/5=2/5-1 + 3/5 = -2/5.

3/52/53/5 \neq -2/5So the third equation is inconsistent. The lines are skew. \blacksquare

If you get this wrong, revise: Skew Lines — Section 6.2.

Problem 17 Find the shortest distance from the point $P(3, -1, 2)$ to the line $\mathbf{r} = \begin{pmatrix}1\\2\\-1\end{pmatrix} + t\begin{pmatrix}1\\0\\3\end{pmatrix}$.
Solution 17 Let $\mathbf{a} = \begin{pmatrix}1\\2\\-1\end{pmatrix}$$\mathbf{d} = \begin{pmatrix}1\\0\\3\end{pmatrix}$ $\mathbf{p} = \begin{pmatrix}3\\-1\\2\end{pmatrix}$.

AP=pa=(233)\overrightarrow{AP} = \mathbf{p} - \mathbf{a} = \begin{pmatrix}2\\-3\\3\end{pmatrix}.

PQ=a+tdp=(t2t+21+3t2)=(t2t+23t3)\overrightarrow{PQ} = \mathbf{a} + t\mathbf{d} - \mathbf{p} = \begin{pmatrix}t-2\\t+2\\-1+3t-2\end{pmatrix} = \begin{pmatrix}t-2\\t+2\\3t-3\end{pmatrix}.

Set PQd=0\overrightarrow{PQ}\cdot\mathbf{d} = 0: (t2)(1)+(t+2)(0)+(3t3)(3)=0(t-2)(1) + (t+2)(0) + (3t-3)(3) = 0

t2+9t9=0    10t=11    t=11/10t - 2 + 9t - 9 = 0 \implies 10t = 11 \implies t = 11/10.

Q=(1+11/1021+33/10)=(21/10223/10)Q = \begin{pmatrix}1+11/10\\2\\-1+33/10\end{pmatrix} = \begin{pmatrix}21/10\\2\\23/10\end{pmatrix}.

PQ=(21/1032(1)23/102)=(9/1033/10)\overrightarrow{PQ} = \begin{pmatrix}21/10-3\\2-(-1)\\23/10-2\end{pmatrix} = \begin{pmatrix}-9/10\\3\\3/10\end{pmatrix}.

d=81/100+9+9/100=81/100+900/100+9/100=990/100=LB3110RB◆◆LB10RBd = \sqrt{81/100 + 9 + 9/100} = \sqrt{81/100 + 900/100 + 9/100} = \sqrt{990/100} = \dfrac◆LB◆3\sqrt{110}◆RB◆◆LB◆10◆RB◆.

If you get this wrong, revise: Distance from a Point to a Line — Section 8.

Problem 18 Points $A$$B$$C$$D$ have position vectors $\mathbf{a} = \begin{pmatrix}0\\0\\0\end{pmatrix}$$\mathbf{b} = \begin{pmatrix}4\\1\\-2\end{pmatrix}$$\mathbf{c} = \begin{pmatrix}6\\3\\1\end{pmatrix}$$\mathbf{d} = \begin{pmatrix}2\\2\\3\end{pmatrix}$. Show that $ABCD$ is a parallelogram, and determine whether it is a rectangle.
Solution 18 $\overrightarrow{AB} = \begin{pmatrix}4\\1\\-2\end{pmatrix}$ $\overrightarrow{DC} = \mathbf{c} - \mathbf{d} = \begin{pmatrix}4\\1\\-2\end{pmatrix}$.

Since \overrightarrow{AB} = \overrightarrow{DC}$$ABCD is a parallelogram. ✓

Check for rectangle: ABAD=(412)(223)=8+26=40\overrightarrow{AB}\cdot\overrightarrow{AD} = \begin{pmatrix}4\\1\\-2\end{pmatrix}\cdot\begin{pmatrix}2\\2\\3\end{pmatrix} = 8 + 2 - 6 = 4 \neq 0.

The adjacent sides are not perpendicular, so ABCDABCD is not a rectangle.

If you get this wrong, revise: Proving Points Form a Parallelogram — Section 10.3.


:::tip Tip Ready to test your understanding of Vectors? The contains the hardest questions within the A-Level specification for this topic, each with a full worked solution.

Unit tests probe edge cases and common misconceptions. Integration tests combine Vectors with other pure mathematics topics to test synthesis under exam conditions.

See for instructions on self-marking and building a personal test matrix. :::

Common Pitfalls

  1. Confusing position vectors with direction vectors — position vectors point from the origin.

  2. Forgetting that the scalar product gives a scalar, not a vector.

  3. Dropping negative signs during algebraic manipulation — substitute back to verify your answer.

  4. Losing marks by not showing sufficient working — always write out each step, especially in proof questions.

  5. Misreading the question, particularly with ‘hence’ vs ‘hence or otherwise’ — the former requires using previous work.

  6. Forgetting the +c+c constant of integration in indefinite integrals, or misusing boundary conditions in definite integrals.

Summary

The key principles covered in this topic are linked in the sub-pages above. Focus on understanding the definitions, applying the formulas or frameworks, and evaluating strengths and limitations of each approach.

Worked Examples

Worked examples demonstrating the application of key concepts are covered in the detailed sub-pages linked above.