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Kinematics

Board Coverage

BoardPaperNotes
AQAPaper 11D kinematics, projectiles
EdexcelP1Similar
OCR (A)Paper 1Includes variable acceleration
CIE (9709)P1, P41D in P1; 2D/projectiles in P4

:::info The formula booklet lists the SUVAT equations. You must be able to select the correct Equation and apply it to multi-stage problems. :::


1. Fundamental Quantities

1.1 Definitions

  • Displacement ss: position relative to a reference point (vector, measured in metres, m).
  • Velocity vv: rate of change of displacement (vector, m/s).
  • Speed: magnitude of velocity (scalar, m/s).
  • Acceleration aa: rate of change of velocity (vector, m/s2^2).

1.2 Relationships via calculus

v=dsdt,a=dvdt=d2sdt2v = \frac{ds}{dt}, \qquad a = \frac{dv}{dt} = \frac{d^2s}{dt^2}

s=vdt,v=adts = \int v\,dt, \qquad v = \int a\,dt


2. The SUVAT Equations

2.1 Derivation from calculus

Assuming constant acceleration aa:

Start from the definition of acceleration:

a=dvdta = \frac{dv}{dt}

Since aa is constant, integrate both sides with respect to tt:

adt=dvdtdt    at+C1=v\int a\,dt = \int \frac{dv}{dt}\,dt \implies at + C_1 = v

Applying the initial condition v=uv = u when t=0t = 0: C1=uC_1 = u.

v=u+at(Equation2)\boxed{v = u + at} \quad \mathrm{(Equation 2)}

Now use v=ds/dtv = ds/dt:

dsdt=u+at\frac{ds}{dt} = u + at

Integrate with respect to tt:

s=(u+at)dt=ut+12at2+C2s = \int (u + at)\,dt = ut + \frac{1}{2}at^2 + C_2

Since s=0s = 0 when t=0t = 0: C2=0C_2 = 0.

s=ut+12at2(Equation1)\boxed{s = ut + \tfrac{1}{2}at^2} \quad \mathrm{(Equation 1)}

Eliminating tt from (1) and (2): t=(vu)/at = (v-u)/a.

s=uvua+12a(vu)2a2=uvu2a+v22uv+u22as = u\frac{v-u}{a} + \frac{1}{2}a\frac{(v-u)^2}{a^2} = \frac{uv - u^2}{a} + \frac{v^2 - 2uv + u^2}{2a}

s=2uv2u2+v22uv+u22a=v2u22as = \frac{2uv - 2u^2 + v^2 - 2uv + u^2}{2a} = \frac{v^2 - u^2}{2a}

v2=u2+2as(Equation3)\boxed{v^2 = u^2 + 2as} \quad \mathrm{(Equation 3)}

From (1): s=ut+12at2=12(2u+at)t=12(u+u+at)ts = ut + \tfrac{1}{2}at^2 = \tfrac{1}{2}(2u + at)t = \tfrac{1}{2}(u + u + at)t.

Using v=u+atv = u + at: s=12(u+v)t(Equation4)\boxed{s = \tfrac{1}{2}(u+v)t} \quad \mathrm{(Equation 4)}

Eliminating aa from (1) and (2): a=(vu)/ta = (v-u)/t.

s=ut+12vutt2=ut+12(vu)t=12(u+v)ts = ut + \tfrac{1}{2}\frac{v-u}{t}t^2 = ut + \tfrac{1}{2}(v-u)t = \tfrac{1}{2}(u+v)t. (Same as Equation 4.)

s=12(u+v)t    v=2stu(usefulwhenaisunknown)s = \tfrac{1}{2}(u+v)t \implies v = \frac{2s}{t} - u \quad \mathrm{(useful when } a \mathrm{ is unknown)}

:::tip The key insight is that all five SUVAT equations follow from two integrations of the Constant acceleration a=dv/dta = dv/dtUsing the initial conditions v(0)=uv(0) = u and s(0)=0s(0) = 0. Memorising the derivation means you can recover any formula you forget. :::

2.2 Summary

EquationVariablesMissing
v=u+atv = u + atv,u,a,tv, u, a, tss
s=ut+12at2s = ut + \frac{1}{2}at^2s,u,a,ts, u, a, tvv
v2=u2+2asv^2 = u^2 + 2asv,u,a,sv, u, a, stt
s=12(u+v)ts = \frac{1}{2}(u+v)ts,u,v,ts, u, v, taa

:::tip Always write down what you know and what you need. Choose the equation that contains all Known quantities and the unknown. Draw a diagram with positive direction marked. :::


3. Motion Graphs

3.1 Displacement-time graphs

  • Gradient = velocity
  • Horizontal line = stationary
  • Curved line = acceleration
  • Area under the graph has no direct meaning

3.2 Velocity-time graphs

  • Gradient = acceleration
  • Area under the graph = displacement
  • Horizontal line = constant velocity
  • Straight line through origin = constant acceleration from rest

3.3 Acceleration-time graphs

  • Area under the graph = change in velocity

3.4 Interpreting displacement-time graphs in detail

The gradient of an ss-tt graph gives the velocity at that instant. The sign of the gradient Tells you the direction of motion, and the steepness tells you the speed.

  • Positive, increasing gradient: particle moves in the positive direction with increasing speed (positive acceleration).
  • Positive, decreasing gradient: particle moves in the positive direction but is decelerating.
  • Zero gradient (horizontal): particle is instantaneously at rest (v=0v = 0). This may be a turning point.
  • Negative gradient: particle moves in the negative direction.
  • Concave-up curve (d2sdt2>0\frac{d^2s}{dt^2} \gt 0): acceleration is positive.
  • Concave-down curve (d2sdt2<0\frac{d^2s}{dt^2} \lt 0): acceleration is negative.

A common mistake is assuming a particle is at rest only when s=0s = 0. In fact, the particle is at Rest whenever the gradient is zero, regardless of the displacement value.

3.5 Interpreting velocity-time graphs in detail

The area between the vv-tt curve and the tt-axis gives the displacement (with sign). To find The total distance travelled, you must take the absolute value of velocity in each region before Integrating, or equivalently add the magnitudes of the areas above and below the axis.

  • Area above the tt-axis: displacement in the positive direction.
  • Area below the tt-axis: displacement in the negative direction.
  • Total distance = (area above) + |area below|.

The gradient of the tangent to a vv-tt curve gives the instantaneous acceleration. For a Straight-line vv-tt graph, the acceleration is constant and equals the gradient of that line.

:::caution Displacement \neq distance. If a particle moves 10m10\,\mathrm{m} forwards and then 10m10\,\mathrm{m} backwards, its displacement is 00 but its total distance is 20m20\,\mathrm{m}. On a vv-tt graph, the signed areas cancel (displacement), but the unsigned areas add (distance). :::

3.6 Worked example: graphs

A particle moves so that its displacement ss metres from a fixed point OO at time tt seconds is Given by s=t39t2+24ts = t^3 - 9t^2 + 24t.

The velocity is v=ds/dt=3t218t+24=3(t26t+8)=3(t2)(t4)v = ds/dt = 3t^2 - 18t + 24 = 3(t^2 - 6t + 8) = 3(t-2)(t-4).

  • v=0v = 0 at t=2t = 2 and t=4t = 4: the particle is instantaneously at rest at these times.
  • For 0<t<20 \lt t \lt 2: v>0v \gt 0 (moving in positive direction).
  • For 2<t<42 \lt t \lt 4: v<0v \lt 0 (moving in negative direction — it has reversed).
  • For t>4t \gt 4: v>0v \gt 0 (moving in positive direction again).

The acceleration is a=dv/dt=6t18=6(t3)a = dv/dt = 6t - 18 = 6(t - 3).

  • At t=3t = 3: a=0a = 0The particle changes from decelerating to accelerating (in the positive sense).

Displacement at key times: s(0) = 0$$s(2) = 8 - 36 + 48 = 20$$s(4) = 64 - 144 + 96 = 16 s(6)=216324+144=36s(6) = 216 - 324 + 144 = 36.


4. Projectiles

4.1 Assumptions

  • Motion is in a vertical plane.
  • The only force is gravity (no air resistance).
  • Horizontal and vertical motions are independent.

4.2 Horizontal motion

x=vcosθt,ax=0x = v\cos\theta \cdot t, \quad a_x = 0

Since there is no horizontal acceleration, the horizontal velocity vx=vcosθv_x = v\cos\theta remains Constant throughout the flight.

4.3 Vertical motion

y=vsinθt12gt2,vy=vsinθgty = v\sin\theta \cdot t - \frac{1}{2}gt^2, \quad v_y = v\sin\theta - gt

4.4 Derivation of the trajectory equation

From horizontal: t=LBxRB◆◆LBvcosθRBt = \dfrac◆LB◆x◆RB◆◆LB◆v\cos\theta◆RB◆.

Substitute into vertical:

y=vsinθLBxRB◆◆LBvcosθRB12g(LBxRB◆◆LBvcosθRB)2y = v\sin\theta \cdot \frac◆LB◆x◆RB◆◆LB◆v\cos\theta◆RB◆ - \frac{1}{2}g\left(\frac◆LB◆x◆RB◆◆LB◆v\cos\theta◆RB◆\right)^2

y=xtanθLBgx2RB◆◆LB2v2cos2θRB\boxed{y = x\tan\theta - \frac◆LB◆gx^2◆RB◆◆LB◆2v^2\cos^2\theta◆RB◆}

This is a parabola — all projectile trajectories are parabolic (under constant gravity, no air Resistance).

4.5 Maximum height

At maximum height, vy=0v_y = 0:

0=vsinθgtmax    tmax=LBvsinθRB◆◆LBgRB0 = v\sin\theta - gt_{\max} \implies t_{\max} = \frac◆LB◆v\sin\theta◆RB◆◆LB◆g◆RB◆

Hmax=LB(vsinθ)2RB◆◆LB2gRBH_{\max} = \frac◆LB◆(v\sin\theta)^2◆RB◆◆LB◆2g◆RB◆

4.6 Range

Time of flight: y=0    t=LB2vsinθRB◆◆LBgRBy = 0 \implies t = \dfrac◆LB◆2v\sin\theta◆RB◆◆LB◆g◆RB◆.

R=vcosθLB2vsinθRB◆◆LBgRB=LBv2sin2θRB◆◆LBgRBR = v\cos\theta \cdot \frac◆LB◆2v\sin\theta◆RB◆◆LB◆g◆RB◆ = \frac◆LB◆v^2\sin 2\theta◆RB◆◆LB◆g◆RB◆

Maximum range occurs when sin2θ=1\sin 2\theta = 1I.e., θ=45\theta = 45^\circ.

Rmax=v2gR_{\max} = \frac{v^2}{g}

4.7 Velocity at any point on the trajectory

At any time ttThe velocity vector is:

v=(vcosθvsinθgt)\mathbf{v} = \begin{pmatrix} v\cos\theta \\ v\sin\theta - gt \end{pmatrix}

The speed at time tt is:

v=LB(vcosθ)2+(vsinθgt)2RB=LBv22vgtsinθ+g2t2RB|\mathbf{v}| = \sqrt◆LB◆(v\cos\theta)^2 + (v\sin\theta - gt)^2◆RB◆ = \sqrt◆LB◆v^2 - 2vgt\sin\theta + g^2t^2◆RB◆

The angle the velocity makes with the horizontal at time tt is:

α=arctan(LBvsinθgtRB◆◆LBvcosθRB)\alpha = \arctan\left(\frac◆LB◆v\sin\theta - gt◆RB◆◆LB◆v\cos\theta◆RB◆\right)

At the highest point (t=vsinθ/gt = v\sin\theta / g), the velocity is purely horizontal: v=(vcosθ,0)\mathbf{v} = (v\cos\theta,\, 0). The speed at the highest point equals the horizontal component vcosθv\cos\theta.

On landing (t=2vsinθ/gt = 2v\sin\theta / g), the vertical component is vsinθ-v\sin\thetaSo the speed equals The initial speed vv. The landing angle with the horizontal equals the launch angle θ\theta (by Symmetry).

4.8 Time to reach a given height

Setting y=hy = h and solving for tt:

h=vsinθt12gt2    12gt2vsinθt+h=0h = v\sin\theta \cdot t - \frac{1}{2}gt^2 \implies \frac{1}{2}gt^2 - v\sin\theta \cdot t + h = 0

t=LBvsinθ±(vsinθ)22ghRB◆◆LBgRBt = \frac◆LB◆v\sin\theta \pm \sqrt{(v\sin\theta)^2 - 2gh}◆RB◆◆LB◆g◆RB◆

  • If (vsinθ)2>2gh(v\sin\theta)^2 \gt 2gh: two solutions — the projectile passes through height hh twice (on the way up and on the way down).
  • If (vsinθ)2=2gh(v\sin\theta)^2 = 2gh: one solution — hh is the maximum height.
  • If (vsinθ)2<2gh(v\sin\theta)^2 \lt 2gh: no real solution — the projectile never reaches height hh.

4.9 Projectiles launched from a height

If a projectile is launched from height HH above ground level, set y=Hy = -H at landing (taking Upwards as positive):

H=vsinθt12gt2-H = v\sin\theta \cdot t - \frac{1}{2}gt^2

12gt2vsinθtH=0\frac{1}{2}gt^2 - v\sin\theta \cdot t - H = 0

t=LBvsinθ+(vsinθ)2+2gHRB◆◆LBgRBt = \frac◆LB◆v\sin\theta + \sqrt{(v\sin\theta)^2 + 2gH}◆RB◆◆LB◆g◆RB◆

(We take the positive root since t>0t \gt 0.)

The horizontal range is then R=vcosθtR = v\cos\theta \cdot t.

:::tip When a projectile is launched from a height, the time of flight is longer than for level Ground, and the angle for maximum range is less than 4545^\circ (derived via calculus, but Beyond the core syllabus). :::


5. Variable Acceleration

When acceleration is not constant, the SUVAT equations do not apply. Instead, use calculus:

v=dsdt,a=dvdtv = \frac{ds}{dt}, \quad a = \frac{dv}{dt}

s=vdt,v=adts = \int v\,dt, \quad v = \int a\,dt

Use initial conditions to find constants of integration.

5.1 Finding velocity from acceleration

Given a=f(t)a = f(t)Integrate to find vv:

v=adt=f(t)dt=F(t)+Cv = \int a\,dt = \int f(t)\,dt = F(t) + C

Use the initial velocity v(0)=uv(0) = u to find CC.

5.2 Finding displacement from velocity

Given v=g(t)v = g(t)Integrate to find ss:

s=vdt=g(t)dt=G(t)+Ks = \int v\,dt = \int g(t)\,dt = G(t) + K

Use the initial displacement s(0)=s0s(0) = s_0 to find KK.

5.3 Acceleration in terms of displacement or velocity

Sometimes acceleration is given as a function of ss or vvNot tt.

Case 1: a=f(v)a = f(v).

Use the chain rule: a=dvdt=dvdsdsdt=vdvdsa = \dfrac{dv}{dt} = \dfrac{dv}{ds} \cdot \dfrac{ds}{dt} = v\dfrac{dv}{ds}.

This gives a separable differential equation:

f(v)=vdvds    ds=vf(v)dvf(v) = v\frac{dv}{ds} \implies \int ds = \int \frac{v}{f(v)}\,dv

Case 2: a=f(s)a = f(s).

Again using a=vdv/dsa = v\,dv/ds:

vdvds=f(s)    vdv=f(s)dsv\,\frac{dv}{ds} = f(s) \implies \int v\,dv = \int f(s)\,ds

v22=F(s)+C\frac{v^2}{2} = F(s) + C

This is equivalent to the work-energy principle: 12mv2=workdone\tfrac{1}{2}mv^2 = \mathrm{work done}.

5.4 Definite integration for distance and displacement

When finding displacement over a time interval [t1,t2][t_1, t_2]:

Δs=t1t2vdt\Delta s = \int_{t_1}^{t_2} v\,dt

When finding total distance, you must account for changes in direction. Find when v=0v = 0 (turning Points), split the integral at those times, and take absolute values:

Distance=t1t2vdt\mathrm{Distance} = \int_{t_1}^{t_2} |v|\,dt

5.5 Worked example: variable acceleration

A particle moves in a straight line. At time tt seconds, its acceleration is a=6t4m/s2a = 6t - 4\,\mathrm{m/s}^2. When t=0t = 0The particle is at rest at the origin. Find:

(a) The velocity at time tt:

v=(6t4)dt=3t24t+Cv = \int (6t - 4)\,dt = 3t^2 - 4t + C

Since v=0v = 0 when t=0t = 0: C=0C = 0So v=3t24tv = 3t^2 - 4t.

(b) When the particle is at rest:

v=0    3t24t=0    t(3t4)=0    t=0v = 0 \implies 3t^2 - 4t = 0 \implies t(3t - 4) = 0 \implies t = 0 or t=4/3st = 4/3\,\mathrm{s}.

(c) The displacement at time tt:

s=(3t24t)dt=t32t2+Ks = \int (3t^2 - 4t)\,dt = t^3 - 2t^2 + K

Since s=0s = 0 when t=0t = 0: K=0K = 0So s=t32t2s = t^3 - 2t^2.

(d) The total distance travelled in the first 3 seconds:

The particle reverses direction at t=4/3t = 4/3.

s(4/3)=(64/27)2(16/9)=64/2796/27=32/27ms(4/3) = (64/27) - 2(16/9) = 64/27 - 96/27 = -32/27\,\mathrm{m}.

s(3)=2718=9ms(3) = 27 - 18 = 9\,\mathrm{m}.

Distance =s(4/3)s(0)+s(3)s(4/3)=32/27+9(32/27)=32/27+275/27=307/2711.37m= |s(4/3) - s(0)| + |s(3) - s(4/3)| = |-32/27| + |9 - (-32/27)| = 32/27 + 275/27 = 307/27 \approx 11.37\,\mathrm{m}.


Problem Set

Problem 1 A car accelerates from rest at $2\,\mathrm{m/s}^2$ for 8 seconds. Find the distance travelled.
Solution 1 $u = 0$, $a = 2$, $t = 8$. Using $s = ut + \tfrac{1}{2}at^2$:

s=0+12(2)(64)=64ms = 0 + \tfrac{1}{2}(2)(64) = 64\,\mathrm{m}.

If you get this wrong, revise: The SUVAT Equations — Section 2.

Problem 2 A ball is thrown vertically upwards at $15\,\mathrm{m/s}$. Find the maximum height and the time to return to the thrower's hand. Take $g = 9.8\,\mathrm{m/s}^2$.
Solution 2 At max height: $v = 0$. $v^2 = u^2 + 2as \implies 0 = 225 - 2(9.8)s \implies s = 225/19.6 \approx 11.48\,\mathrm{m}$.

Time up: v=ugt    0=159.8t    t=15/9.81.53sv = u - gt \implies 0 = 15 - 9.8t \implies t = 15/9.8 \approx 1.53\,\mathrm{s}.

Total time (up and down): 2×1.53=3.06s2 \times 1.53 = 3.06\,\mathrm{s}.

If you get this wrong, revise: Maximum Height — Section 4.5.

Problem 3 A projectile is launched at $30\,\mathrm{m/s}$ at an angle of $40^\circ$ above the horizontal. Find the range and maximum height. Take $g = 9.8\,\mathrm{m/s}^2$.
Solution 3 $v_x = 30\cos 40° \approx 22.98\,\mathrm{m/s}$, $v_y = 30\sin 40° \approx 19.28\,\mathrm{m/s}$.

Hmax=(19.28)22(9.8)=371.7219.618.97mH_{\max} = \dfrac{(19.28)^2}{2(9.8)} = \dfrac{371.72}{19.6} \approx 18.97\,\mathrm{m}.

R=LB302sin80°RB◆◆LB9.8RB=LB900×0.9848RB◆◆LB9.8RB90.44mR = \dfrac◆LB◆30^2 \sin 80°◆RB◆◆LB◆9.8◆RB◆ = \dfrac◆LB◆900 \times 0.9848◆RB◆◆LB◆9.8◆RB◆ \approx 90.44\,\mathrm{m}.

If you get this wrong, revise: Projectiles — Section 4.

Problem 4 A train decelerates uniformly from $25\,\mathrm{m/s}$ to $10\,\mathrm{m/s}$ over a distance of $200\,\mathrm{m}$. Find the deceleration and the time taken.
Solution 4 $u = 25$$v = 10$$s = 200$.

v2=u2+2as    100=625+400a    a=525/400=1.3125m/s2v^2 = u^2 + 2as \implies 100 = 625 + 400a \implies a = -525/400 = -1.3125\,\mathrm{m/s}^2.

v=u+at    10=251.3125t    t=15/1.312511.43sv = u + at \implies 10 = 25 - 1.3125t \implies t = 15/1.3125 \approx 11.43\,\mathrm{s}.

If you get this wrong, revise: The SUVAT Equations — Section 2.

Problem 5 A particle moves with velocity $v = 3t^2 - 2t + 1$ m/s. Find the displacement after 3 seconds, given $s = 0$ at $t = 0$.
Solution 5 $s = \int_0^3 (3t^2 - 2t + 1)\,dt = \left[t^3 - t^2 + t\right]_0^3 = 27 - 9 + 3 = 21\,\mathrm{m}$.

If you get this wrong, revise: Variable Acceleration — Section 5.

Problem 6 Show that the maximum range of a projectile on level ground is achieved at $45^\circ$.
Solution 6 $R = \dfrac◆LB◆v^2 \sin 2\theta◆RB◆◆LB◆g◆RB◆$. To maximise: $\dfrac◆LB◆dR◆RB◆◆LB◆d\theta◆RB◆ = \dfrac◆LB◆2v^2 \cos 2\theta◆RB◆◆LB◆g◆RB◆ = 0 \implies \cos 2\theta = 0 \implies 2\theta = 90° \implies \theta = 45^\circ$.

LBd2RRB◆◆LBdθ2RB=LB4v2sin2θRB◆◆LBgRB<0\dfrac◆LB◆d^2R◆RB◆◆LB◆d\theta^2◆RB◆ = -\dfrac◆LB◆4v^2 \sin 2\theta◆RB◆◆LB◆g◆RB◆ \lt 0 at θ=45\theta = 45^\circConfirming A maximum. \blacksquare

If you get this wrong, revise: Range — Section 4.6.

Problem 7 A stone is dropped from a cliff of height $80\,\mathrm{m}$. Find the time to hit the ground and the speed on impact. Take $g = 9.8\,\mathrm{m/s}^2$.
Solution 7 $s = \tfrac{1}{2}gt^2 \implies 80 = 4.9t^2 \implies t^2 = 80/4.9 \implies t \approx 4.04\,\mathrm{s}$.

v=gt=9.8(4.04)39.6m/sv = gt = 9.8(4.04) \approx 39.6\,\mathrm{m/s}.

If you get this wrong, revise: The SUVAT Equations — Section 2.

Problem 8 A particle is projected from a point $O$ on horizontal ground. It passes through a point $P$ which is $10\,\mathrm{m}$ horizontally and $5\,\mathrm{m}$ vertically from $O$. If the initial speed is $15\,\mathrm{m/s}$Find the possible angles of projection.
Solution 8 Trajectory: $y = x\tan\theta - \dfrac◆LB◆gx^2◆RB◆◆LB◆2v^2\cos^2\theta◆RB◆$.

5=10tanθLB9.8(100)RB◆◆LB2(225)cos2θRB=10tanθLB980RB◆◆LB450cos2θRB5 = 10\tan\theta - \dfrac◆LB◆9.8(100)◆RB◆◆LB◆2(225)\cos^2\theta◆RB◆ = 10\tan\theta - \dfrac◆LB◆980◆RB◆◆LB◆450\cos^2\theta◆RB◆.

Using sec2θ=1+tan2θ\sec^2\theta = 1 + \tan^2\theta:

5=10tanθ980450(1+tan2θ)5 = 10\tan\theta - \dfrac{980}{450}(1+\tan^2\theta).

Let u=tanθu = \tan\theta: 5=10u9845(1+u2)=10u98459845u25 = 10u - \dfrac{98}{45}(1+u^2) = 10u - \dfrac{98}{45} - \dfrac{98}{45}u^2.

225=450u9898u2    98u2450u+323=0225 = 450u - 98 - 98u^2 \implies 98u^2 - 450u + 323 = 0.

u=LB450±202500126604RB◆◆LB196RB=LB450±75896RB◆◆LB98RB=LB450±275.5RB◆◆LB196RBu = \dfrac◆LB◆450 \pm \sqrt{202500 - 126604}◆RB◆◆LB◆196◆RB◆ = \dfrac◆LB◆450 \pm \sqrt{75896}◆RB◆◆LB◆98◆RB◆ = \dfrac◆LB◆450 \pm 275.5◆RB◆◆LB◆196◆RB◆.

u3.702u \approx 3.702 or u0.890u \approx 0.890.

θ74.9\theta \approx 74.9^\circ or θ41.7\theta \approx 41.7^\circ.

If you get this wrong, revise: Trajectory Equation — Section 4.4.

Problem 9 A car travels at $20\,\mathrm{m/s}$ for 30 seconds, then decelerates at $1.5\,\mathrm{m/s}^2$ until it stops. Find the total distance and total time.
Solution 9 Phase 1: $s_1 = 20 \times 30 = 600\,\mathrm{m}$$t_1 = 30\,\mathrm{s}$.

Phase 2: v=u+at    0=201.5t    t=40/313.33sv = u + at \implies 0 = 20 - 1.5t \implies t = 40/3 \approx 13.33\,\mathrm{s}.

s2=ut+12at2=20(40/3)12(1.5)(1600/9)=800/3400/3=400/3133.3ms_2 = ut + \tfrac{1}{2}at^2 = 20(40/3) - \tfrac{1}{2}(1.5)(1600/9) = 800/3 - 400/3 = 400/3 \approx 133.3\,\mathrm{m}.

Total: s = 600 + 133.3 = 733.3\,\mathrm{m}$$t = 30 + 13.33 = 43.33\,\mathrm{s}.

If you get this wrong, revise: The SUVAT Equations — Section 2.

Problem 10 The velocity of a particle is given by $v = 6t - t^2$ for $0 \leq t \leq 6$. Find the maximum velocity and the total distance travelled.
Solution 10 $a = dv/dt = 6 - 2t = 0 \implies t = 3$. $v_{\max} = 18 - 9 = 9\,\mathrm{m/s}$.

Distance: s=06(6tt2)dt=[3t2t3/3]06=10872=36ms = \int_0^6 (6t-t^2)\,dt = [3t^2 - t^3/3]_0^6 = 108 - 72 = 36\,\mathrm{m}.

If you get this wrong, revise: Variable Acceleration — Section 5.

Problem 11 Two balls are dropped from the same height, the second $1\,\mathrm{s}$ after the first. How far apart are they when the first hits the ground (height $= 45\,\mathrm{m}$)?
Solution 11 First ball: $t = \sqrt{90/9.8} \approx 3.03\,\mathrm{s}$.

Second ball at t=3.03t = 3.03: has been falling for 2.03s2.03\,\mathrm{s}.

s2=12(9.8)(2.03)2=4.9×4.12120.19ms_2 = \tfrac{1}{2}(9.8)(2.03)^2 = 4.9 \times 4.121 \approx 20.19\,\mathrm{m}.

Separation: 4520.19=24.81m45 - 20.19 = 24.81\,\mathrm{m}.

If you get this wrong, revise: The SUVAT Equations — Section 2.

Problem 12 A projectile is launched from ground level and just clears a wall $20\,\mathrm{m}$ high and $40\,\mathrm{m}$ away. If the launch angle is $50^\circ$Find the minimum launch speed.
Solution 12 $y = x\tan\theta - \dfrac◆LB◆gx^2◆RB◆◆LB◆2v^2\cos^2\theta◆RB◆$.

20=40tan50°LB9.8×1600RB◆◆LB2v2cos250°RB20 = 40\tan 50° - \dfrac◆LB◆9.8 \times 1600◆RB◆◆LB◆2v^2\cos^2 50°◆RB◆.

20=40(1.1918)156802v2(0.4132)=47.67156800.8263v2=47.6718976.9v220 = 40(1.1918) - \dfrac{15680}{2v^2(0.4132)} = 47.67 - \dfrac{15680}{0.8263v^2} = 47.67 - \dfrac{18976.9}{v^2}.

18976.9v2=27.67    v2=686.0    v26.2m/s\dfrac{18976.9}{v^2} = 27.67 \implies v^2 = 686.0 \implies v \approx 26.2\,\mathrm{m/s}.

If you get this wrong, revise: Trajectory Equation — Section 4.4.

Problem 13 A particle moves with acceleration $a = 4 - 2t\,\mathrm{m/s}^2$. When $t = 0$$v = 3\,\mathrm{m/s}$ and $s = 0$. Find the velocity and displacement when $t = 5$. Also find when the particle is at rest.
Solution 13 $v = \int (4 - 2t)\,dt = 4t - t^2 + C$. Since $v(0) = 3$: $C = 3$So $v = 4t - t^2 + 3$.

s=(4tt2+3)dt=2t2t3/3+3t+Ks = \int (4t - t^2 + 3)\,dt = 2t^2 - t^3/3 + 3t + K. Since s(0)=0s(0) = 0: K=0K = 0So s=2t2t3/3+3ts = 2t^2 - t^3/3 + 3t.

At t=5t = 5: v=2025+3=2m/sv = 20 - 25 + 3 = -2\,\mathrm{m/s} s=50125/3+15=6541.67=23.33ms = 50 - 125/3 + 15 = 65 - 41.67 = 23.33\,\mathrm{m}.

At rest: v=0    t2+4t+3=0    t24t3=0    t=(4±16+12)/2=2±7v = 0 \implies -t^2 + 4t + 3 = 0 \implies t^2 - 4t - 3 = 0 \implies t = (4 \pm \sqrt{16+12})/2 = 2 \pm \sqrt{7}.

t=2+74.65st = 2 + \sqrt{7} \approx 4.65\,\mathrm{s} (taking the positive root).

If you get this wrong, revise: Variable Acceleration — Section 5.

Problem 14 A projectile is launched from the top of a cliff $60\,\mathrm{m}$ high at $20\,\mathrm{m/s}$ horizontally. Find the time to hit the ground, the horizontal distance from the base of the cliff, and the speed on impact. Take $g = 9.8\,\mathrm{m/s}^2$.
Solution 14 Horizontal: $v_x = 20\,\mathrm{m/s}$ (constant). Vertical: $u_y = 0$$a_y = 9.8$$s_y = 60$ (downwards positive).

sy=12gt2    60=4.9t2    t=60/4.93.50ss_y = \tfrac{1}{2}gt^2 \implies 60 = 4.9t^2 \implies t = \sqrt{60/4.9} \approx 3.50\,\mathrm{s}.

Horizontal distance: x=20×3.50=70.0mx = 20 \times 3.50 = 70.0\,\mathrm{m}.

Vertical velocity on impact: vy=gt=9.8×3.50=34.3m/sv_y = gt = 9.8 \times 3.50 = 34.3\,\mathrm{m/s}.

Speed: v=202+34.32=400+1176.49=1576.4939.7m/s|\mathbf{v}| = \sqrt{20^2 + 34.3^2} = \sqrt{400 + 1176.49} = \sqrt{1576.49} \approx 39.7\,\mathrm{m/s}.

If you get this wrong, revise: Projectiles from a Height — Section 4.9.

Problem 15 The velocity of a particle is $v = 2t^3 - 9t^2 + 12t - 5$ m/s. Find the total distance travelled between $t = 0$ and $t = 3$.
Solution 15 First find when $v = 0$: $2t^3 - 9t^2 + 12t - 5 = 0$.

Testing t=1t = 1: 29+125=02 - 9 + 12 - 5 = 0. So (t1)(t-1) is a factor.

2t39t2+12t5=(t1)(2t27t+5)=(t1)(2t5)(t1)=(t1)2(2t5)2t^3 - 9t^2 + 12t - 5 = (t-1)(2t^2 - 7t + 5) = (t-1)(2t-5)(t-1) = (t-1)^2(2t-5).

So v=0v = 0 at t=1t = 1 and t=2.5t = 2.5.

Check the sign of vv: for 0<t<10 \lt t \lt 1Test t=0.5t = 0.5: v=0.252.25+65=1<0v = 0.25 - 2.25 + 6 - 5 = -1 \lt 0. For 1<t<2.51 \lt t \lt 2.5Test t=2t = 2: v=1636+245=1<0v = 16 - 36 + 24 - 5 = -1 \lt 0. For t>2.5t \gt 2.5Test t=3t = 3: v=5481+365=4>0v = 54 - 81 + 36 - 5 = 4 \gt 0.

So v<0v \lt 0 for 0<t<2.50 \lt t \lt 2.5 and v>0v \gt 0 for t>2.5t \gt 2.5.

s(2.5)=02.5vdt=[12t43t3+6t25t]02.5=19.53146.875+37.512.5=2.344ms(2.5) = \int_0^{2.5} v\,dt = \left[\tfrac{1}{2}t^4 - 3t^3 + 6t^2 - 5t\right]_0^{2.5} = 19.531 - 46.875 + 37.5 - 12.5 = -2.344\,\mathrm{m}.

s(3)=[12t43t3+6t25t]03=40.581+5415=1.5ms(3) = \left[\tfrac{1}{2}t^4 - 3t^3 + 6t^2 - 5t\right]_0^3 = 40.5 - 81 + 54 - 15 = -1.5\,\mathrm{m}.

Distance =s(2.5)s(0)+s(3)s(2.5)=2.344+1.5(2.344)=2.344+0.844=3.188m= |s(2.5) - s(0)| + |s(3) - s(2.5)| = |-2.344| + |-1.5 - (-2.344)| = 2.344 + 0.844 = 3.188\,\mathrm{m}.

If you get this wrong, revise: Definite Integration for Distance — Section 5.4.

Problem 16 A ball is thrown at $12\,\mathrm{m/s}$ at an angle of $60^\circ$ above the horizontal from a point $2\,\mathrm{m}$ above level ground. Find the speed and direction of the ball when it hits the ground. Take $g = 9.8\,\mathrm{m/s}^2$.
Solution 16 $v_x = 12\cos 60° = 6\,\mathrm{m/s}$$v_{y0} = 12\sin 60° = 6\sqrt{3} \approx 10.39\,\mathrm{m/s}$.

Taking upwards as positive with launch at sy=2s_y = 2:

sy=vy0t12gt2=2s_y = v_{y0}\,t - \tfrac{1}{2}gt^2 = 2. On hitting ground: sy=0s_y = 0 (relative to ground).

0=2+10.39t4.9t2    4.9t210.39t2=00 = 2 + 10.39t - 4.9t^2 \implies 4.9t^2 - 10.39t - 2 = 0.

t=LB10.39+107.95+39.2RB◆◆LB9.8RB=LB10.39+147.15RB◆◆LB9.8RB=10.39+12.139.82.29st = \dfrac◆LB◆10.39 + \sqrt{107.95 + 39.2}◆RB◆◆LB◆9.8◆RB◆ = \dfrac◆LB◆10.39 + \sqrt{147.15}◆RB◆◆LB◆9.8◆RB◆ = \dfrac{10.39 + 12.13}{9.8} \approx 2.29\,\mathrm{s}.

Vertical velocity at impact: vy=10.399.8(2.29)=10.3922.44=12.05m/sv_y = 10.39 - 9.8(2.29) = 10.39 - 22.44 = -12.05\,\mathrm{m/s}.

Speed: 62+12.052=36+145.20=181.2013.46m/s\sqrt{6^2 + 12.05^2} = \sqrt{36 + 145.20} = \sqrt{181.20} \approx 13.46\,\mathrm{m/s}.

Angle below horizontal: arctan(12.05/6)63.5\arctan(12.05/6) \approx 63.5^\circ.

If you get this wrong, revise: Velocity at Any Point — Section 4.7.

Problem 17 A particle moves so that $a = -6s\,\mathrm{m/s}^2$Where $s$ is the displacement from a fixed point. When $s = 0$$v = 8\,\mathrm{m/s}$. Find the velocity when $s = 1$.
Solution 17 Using $a = v\,dv/ds$:

vdvds=6sv\,\frac{dv}{ds} = -6s

vdv=6sds\int v\,dv = \int -6s\,ds

v22=3s2+C\frac{v^2}{2} = -3s^2 + C

When s = 0$$v = 8: 64/2=C    C=3264/2 = C \implies C = 32.

v22=3s2+32\frac{v^2}{2} = -3s^2 + 32

When s=1s = 1: v2/2=3+32=29    v2=58    v=587.62m/sv^2/2 = -3 + 32 = 29 \implies v^2 = 58 \implies v = \sqrt{58} \approx 7.62\,\mathrm{m/s}.

The particle is still moving in the positive direction (v>0v \gt 0) since it has not yet reached The turning point where v=0v = 0 (which occurs at s2=32/3s^2 = 32/3I.e., s3.27ms \approx 3.27\,\mathrm{m}).

If you get this wrong, revise: Acceleration in Terms of Displacement — Section 5.3.

Problem 18 A particle $P$ is projected from a point $A$ on horizontal ground with speed $u$ at an angle $\theta$ above the horizontal. At the instant $P$ passes through the highest point of its trajectory, a second particle $Q$ is projected vertically upwards from the point on the ground directly below that highest point. Given that $P$ and $Q$ collide, find an expression for the speed of projection of $Q$ in terms of $u$ and $\theta$.
Solution 18 Highest point of $P$'s trajectory: $x = \dfrac◆LB◆u^2\sin 2\theta◆RB◆◆LB◆2g◆RB◆$, $y = \dfrac◆LB◆u^2\sin^2\theta◆RB◆◆LB◆2g◆RB◆$At time $t_1 = \dfrac◆LB◆u\sin\theta◆RB◆◆LB◆g◆RB◆$.

After t1t_1, PP is in free fall with vy=0v_y = 0 at t1t_1So for tt1t \geq t_1:

yP=LBu2sin2θRB◆◆LB2gRB12g(tt1)2y_P = \dfrac◆LB◆u^2\sin^2\theta◆RB◆◆LB◆2g◆RB◆ - \dfrac{1}{2}g(t - t_1)^2.

xP=ucosθtx_P = u\cos\theta \cdot t.

For collision, QQ must be at the same (x,y)(x, y). Since QQ is projected vertically from directly Below the highest point, QQ‘s horizontal position is always x=u2sin2θ/(2g)x = u^2\sin 2\theta / (2g).

For PP to be at this xx-coordinate at time tt: ucosθt=u2sin2θ/(2g)=u2sinθcosθ/gu\cos\theta \cdot t = u^2\sin 2\theta / (2g) = u^2\sin\theta\cos\theta / gSo t=usinθ/g=t1t = u\sin\theta / g = t_1.

This means collision occurs at t=t1t = t_1The instant of the highest point. But QQ is projected at That instant, so for collision we need yQ(0+)=yP(t1)=Hy_Q(0^+) = y_P(t_1) = H.

QQ starts at ground level (yQ=0y_Q = 0) and must reach y=H=u2sin2θ/(2g)y = H = u^2\sin^2\theta / (2g).

For QQ: vQ=wgtv_Q = w - gt, yQ=wt12gt2y_Q = wt - \tfrac{1}{2}gt^2Where ww is the projection speed.

Collision at y=Hy = H when t=0t = 0 is impossible (QQ starts at y=0y = 0). So collision must occur at Some Δt>0\Delta t \gt 0 after t1t_1.

At time t1+Δtt_1 + \Delta t:

yP=H12g(Δt)2y_P = H - \tfrac{1}{2}g(\Delta t)^2, yQ=wΔt12g(Δt)2y_Q = w\,\Delta t - \tfrac{1}{2}g(\Delta t)^2.

For collision: H=wΔtH = w\,\Delta t. Also, xx must match: ucosθ(t1+Δt)=u2sinθcosθ/g+ucosθΔtu\cos\theta(t_1 + \Delta t) = u^2\sin\theta\cos\theta/g + u\cos\theta\,\Delta t. This is satisfied For all Δt\Delta t since ucosθt1=u2sinθcosθ/gu\cos\theta \cdot t_1 = u^2\sin\theta\cos\theta/g.

So any ww and Δt\Delta t with wΔt=Hw\,\Delta t = H gives a collision. The minimum speed is w=H/Δtw = H/\Delta t for Δt0+\Delta t \to 0^+But in practice we need a finite time.

If we require collision at the highest point itself (Δt0\Delta t \to 0), then ww \to \inftyWhich Is unphysical. The problem states they collide at some time after projection. Since no further Constraint is given, we take ww as a free parameter satisfying wΔt=u2sin2θ/(2g)w\,\Delta t = u^2\sin^2\theta / (2g) for some Δt>0\Delta t \gt 0.

If you get this wrong, revise: Projectiles — Section 4.


:::tip Tip Ready to test your understanding of Kinematics? The contains the hardest questions within the A-Level specification for this topic, each with a full worked solution.

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Common Pitfalls

  1. Incorrectly applying F=ma\vec{F} = m\vec{a} when forces are not collinear — resolve into components first.

  2. Forgetting to include units in final answers, especially when working with derived units like Nkg1m2\text{N}\,\text{kg}^{-1}\,\text{m}^2.

  3. Rounding intermediate answers too early, which compounds errors in multi-step calculations.

  4. Confusing displacement with distance, or velocity with speed, particularly in graphs and calculations.

Summary

The key principles covered in this topic are linked in the sub-pages above. Focus on understanding the definitions, applying the formulas or frameworks, and evaluating strengths and limitations of each approach.

Worked Examples

Worked examples demonstrating the application of key concepts are covered in the detailed sub-pages linked above.